/*
** $Id: lundump.h,v 1.45.1.1 2017/04/19 17:20:42 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/

#ifndef lundump_h
#define lundump_h

#include "llimits.h"
#include "lobject.h"
#include "lzio.h"

/* data to catch conversion errors */
#define LUAC_DATA "\x19\x93\r\n\x1a\n"

#define LUAC_INT 0x5678
#define LUAC_NUM cast_num(370.5)

#define MYINT(s) (s[0] - '0')
#define LUAC_VERSION (MYINT(LUA_VERSION_MAJOR) * 16 + MYINT(LUA_VERSION_MINOR))
#define LUAC_FORMAT 0 /* this is the official format */

/* load one chunk; from lundump.c */
LUAI_FUNC LClosure *luaU_undump(lua_State *L, ZIO *Z, const char *name);

/* dump one chunk; from ldump.c */
LUAI_FUNC int luaU_dump(lua_State *L, const Proto *f, lua_Writer w,
                        void *data, int strip);

#endif
